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mautrix-signal/pkg/signalmeow/protobuf/org/signal/chat/messages.proto
2026-09-05 00:57:28 +03:00

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/*
* Copyright 2025 Signal Messenger, LLC
* SPDX-License-Identifier: AGPL-3.0-only
*/
syntax = "proto3";
option java_multiple_files = true;
package org.signal.chat.messages;
import "google/protobuf/empty.proto";
import "org/signal/chat/common.proto";
import "org/signal/chat/require.proto";
import "org/signal/chat/errors.proto";
import "org/signal/chat/tag.proto";
import "signalpb/SignalService.proto";
// Provides methods for sending "unsealed sender" messages.
service Messages {
option (require.auth) = AUTH_ONLY_AUTHENTICATED;
// Sends an "unsealed sender" message to all devices linked to a single
// destination account.
//
// The destination account must not be the same as the authenticated caller.
// Callers should use `SendSyncMessage` to send messages to themselves.
rpc SendMessage(SendAuthenticatedSenderMessageRequest) returns (SendMessageAuthenticatedSenderResponse) {}
// Sends a "sync" message to all other devices linked to the authenticated
// sender's account.
rpc SendSyncMessage(SendSyncMessageRequest) returns (SendMessageAuthenticatedSenderResponse) {}
// Retrieve messages for the authenticated device. When the caller receives
// and successfully processes a message returned in a GetMessagesResponse they
// must send a corresponding GetMessagesRequest indicating that the message
// has been processed (an ack). Acks should only be sent for messages
// delivered via the currently open RPC.
//
// Only the first GetMessagesRequest may contain request parameters that
// configure the stream. The first request must not contain an ack.
//
// The server will keep the stream open until the client disconnects. Only
// one GetMessages stream may be open per device. If a second GetMessages
// stream is opened, the server may terminate any of the streams with
// a STREAM_CLOSED error reason. A GetMessagesStreamClosed message will be
// present in the error details.
rpc GetMessages(stream GetMessagesRequest) returns (stream GetMessagesResponse) {}
}
message GetMessagesRequest {
message GetMessageOptions {
// If present and true, the server will not deliver any messages with the
// story flag set. This flag may only be set on the first GetMessagesRequest
// sent from the client to the server in an RPC stream.
bool drop_stories = 1;
}
oneof request {
// Configuration options for the message stream. Required for the first
// request of the stream, forbidden on subsequent reqeusts.
GetMessageOptions options = 1;
// The server_guid of an envelope previously returned in a
// GetMessagesResponse that has been successfully processed by the caller.
// Forbidden on the first request of the stream, required on subsequent
// requests.
bytes server_guid_ack = 2;
}
}
// The reason why a GetMessages RPC is being closed by the server.
message GetMessagesStreamClosed {
oneof reason {
// Another caller has opened a GetMessages stream for the same device.
google.protobuf.Empty conflicting_stream = 1;
}
}
message GetMessagesResponse {
oneof response {
// A message. On successful receipt of an envelope the caller should ack
// the envelope by sending a GetMessagesRequest with the envelope's server
// guid. Acks should only be sent for envelopes received on the currently
// open RPC.
signalservice.Envelope envelope = 1;
// An indicator that all outstanding messages for the device have been
// drained and acked by the client. The stream will remain open and continue
// to deliver newly arrived messages.
google.protobuf.Empty queue_empty = 2;
}
}
// Provides methods for sending "sealed sender" messages.
service MessagesAnonymous {
option (require.auth) = AUTH_ONLY_ANONYMOUS;
// Sends a "sealed sender" message to all devices linked to a single
// destination account.
//
// If this RPC is authorized with an unidentified access key, it will fail
// with an authorization failure if the credential is invalid OR if the
// destination account was not found. If it is authorized using a group send
// token, it will fail with an authorization failure if the credential is
// invalid and with an destination not found error if the account does not
// exist
rpc SendSingleRecipientMessage(SendSealedSenderMessageRequest) returns (SendMessageResponse) {}
// Sends a "sealed sender" message with a common payload to all devices linked
// to multiple destination accounts.
rpc SendMultiRecipientMessage(SendMultiRecipientMessageRequest) returns (SendMultiRecipientMessageResponse) {}
// Sends a story message to devices linked to a single destination account.
rpc SendStory(SendStoryMessageRequest) returns (SendMessageResponse) {}
// Sends a story message with a common payload to devices linked to devices
// linked to multiple destination accounts.
rpc SendMultiRecipientStory(SendMultiRecipientStoryRequest) returns (SendMultiRecipientMessageResponse) {}
}
message IndividualRecipientMessageBundle {
// A message for an individual device linked to a destination account.
message Message {
// The registration ID for the destination device.
uint32 registration_id = 1 [(require.range).max = 0x3fff];
// The content of the message to deliver to the destination device.
bytes payload = 2 [(require.size) = {min: 1, max: 262144}]; // 256 KiB
// The message type of the message. If this message is part of an
// unidentified send, this must be UNIDENTIFIED_SENDER
SendMessageType type = 3;
}
// The time, in milliseconds since the epoch, at which this message was
// originally sent from the perspective of the sender. Note that the maximum
// allowable timestamp for JavaScript clients is less than Long.MAX_VALUE; see
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date#the_epoch_timestamps_and_invalid_date
// for additional details and discussion.
uint64 timestamp = 1 [(require.range).min = 1, (require.range).max = 8640000000000000];
// A map of device IDs to individual messages. Generally, callers must include
// one message for each device linked to the destination account. In cases of
// "sync messages" where a sender is distributing information to other devices
// linked to the sender's account, senders may omit a message for the sending
// device.
map<uint32, Message> messages = 2 [(require.nonEmpty) = true];
}
enum SendMessageType {
UNSPECIFIED = 0;
// A double-ratchet message represents a "normal," "unsealed-sender" message
// encrypted using the Double Ratchet within an established Signal session.
DOUBLE_RATCHET = 1;
// A prekey message begins a new Signal session. The `content` of a prekey
// message is a superset of a double-ratchet message's `content` and
// contains the sender's identity public key and information identifying the
// pre-keys used in the message's ciphertext.
PREKEY_MESSAGE = 2;
// A plaintext message is used solely to convey encryption error receipts
// and never contains encrypted message content. Encryption error receipts
// must be delivered in plaintext because encryption/decryption of a prior
// message failed and there is no reason to believe that
// encryption/decryption of subsequent messages with the same key material
// would succeed.
//
// Critically, plaintext messages never have "real" message content
// generated by users. Plaintext messages include sender information.
PLAINTEXT_CONTENT = 3;
// An unidentified sender message is an encrypted message. No other
// information about the type of the encrypted message is known to the server.
//
// Unidenitfied sender messages require an unidentified access token or a
// group send endorsement token to prove the unidentified sender is authorized
// to send messages to the destination.
UNIDENTIFIED_SENDER = 4;
}
message SendAuthenticatedSenderMessageRequest {
// The service identifier of the account to which to deliver the message.
common.ServiceIdentifier destination = 1;
// If true, this message will only be delivered to destination devices that
// have an active message delivery channel with a Signal server.
bool ephemeral = 2;
// Indicates whether this message is urgent and should trigger a high-priority
// notification if the destination device does not have an active message
// delivery channel with a Signal server
bool urgent = 3;
// The messages to send to the destination account.
IndividualRecipientMessageBundle messages = 4;
}
message SendMessageAuthenticatedSenderResponse {
// The outcome of the message delivery
oneof response {
// The message was successfully delivered to all destination devices
google.protobuf.Empty success = 1;
// A list of discrepancies between the destination devices identified in a
// request to send a message and the devices that are actually linked to an
// account.
MismatchedDevices mismatched_devices = 2 [(tag.reason) = "mismatched_devices"];
// A description of a challenge callers must complete before sending
// additional messages.
ChallengeRequired challenge_required = 3 [(tag.reason) = "challenge_required"];
// The destination account did not exist
errors.NotFound destination_not_found = 4 [(tag.reason) = "destination_not_found"];
}
}
message SendSyncMessageRequest {
// Indicates whether this message is urgent and should trigger a high-priority
// notification if the destination device does not have an active message
// delivery channel with a Signal server
bool urgent = 1;
// The messages to send to the destination account.
IndividualRecipientMessageBundle messages = 2;
}
message SendSealedSenderMessageRequest {
// The service identifier of the account to which to deliver the message.
common.ServiceIdentifier destination = 1;
// If true, this message will only be delivered to destination devices that
// have an active message delivery channel with a Signal server.
bool ephemeral = 2;
// Indicates whether this message is urgent and should trigger a high-priority
// notification if the destination device does not have an active message
// delivery channel with a Signal server
bool urgent = 3;
// The messages to send to the destination account.
IndividualRecipientMessageBundle messages = 4;
// A means to authorize the request.
oneof authorization {
// The unidentified access key (UAK) for the destination account.
bytes unidentified_access_key = 5 [(require.exactlySize) = 16];
// A group send endorsement token for the destination account.
bytes group_send_token = 6;
// The destination account allows unrestricted unidentified access
google.protobuf.Empty unrestricted_access = 7;
}
}
message SendStoryMessageRequest {
// The service identifier of the account to which to deliver the message.
common.ServiceIdentifier destination = 1;
// Indicates whether this message is urgent and should trigger a high-priority
// notification if the destination device does not have an active message
// delivery channel with a Signal server
bool urgent = 2;
// The messages to send to the destination account.
IndividualRecipientMessageBundle messages = 3;
}
message SendMessageResponse {
// The outcome of the message delivery
oneof response {
// The message was successfully delivered to all destination devices
google.protobuf.Empty success = 1;
// A list of discrepancies between the destination devices identified in a
// request to send a message and the devices that are actually linked to an
// account.
MismatchedDevices mismatched_devices = 2 [(tag.reason) = "mismatched_devices"];
// The provided unidentified authorization credential was invalid
errors.FailedUnidentifiedAuthorization failed_unidentified_authorization = 3 [(tag.reason) = "failed_unidentified_authorization"];
// The destination account did not exist
errors.NotFound destination_not_found = 4 [(tag.reason) = "destination_not_found"];
}
}
message MultiRecipientMessage {
// The time, in milliseconds since the epoch, at which this message was
// originally sent from the perspective of the sender. Note that the maximum
// allowable timestamp for JavaScript clients is less than Long.MAX_VALUE; see
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date#the_epoch_timestamps_and_invalid_date
// for additional details and discussion.
uint64 timestamp = 1 [(require.range).min = 1, (require.range).max = 8640000000000000];
// The serialized multi-recipient message payload.
bytes payload = 2 [(require.size).max = 762144]; // 256 KiB payload + (5000 * 100) of overhead
}
message SendMultiRecipientMessageRequest {
// If true, this message will only be delivered to destination devices that
// have an active message delivery channel with a Signal server.
bool ephemeral = 1;
// Indicates whether this message is urgent and should trigger a high-priority
// notification if the destination device does not have an active message
// delivery channel with a Signal server
bool urgent = 2;
// The multi-recipient message to send to all destination accounts and
// devices.
MultiRecipientMessage message = 3;
// A group send endorsement token for the destination account.
bytes group_send_token = 4 [(require.nonEmpty) = true];
}
message SendMultiRecipientStoryRequest {
// Indicates whether this message is urgent and should trigger a high-priority
// notification if the destination device does not have an active message
// delivery channel with a Signal server
bool urgent = 1;
// The multi-recipient story message to send to all destination accounts and
// devices.
MultiRecipientMessage message = 2;
}
message MultiRecipientSuccess {
// A list of destination service identifiers that could not be resolved to
// registered Signal accounts. The message in the original request was sent
// to all service identifiers/devices in the original request except for the
// destination devices associated with the service identifiers in this list.
repeated common.ServiceIdentifier unresolved_recipients = 1;
}
message SendMultiRecipientMessageResponse {
// The outcome of the message delivery
oneof response {
// The message was sent to at least some of the destination accounts/devices
// identified in the original request.
MultiRecipientSuccess success = 1;
// A list of sets of discrepancies between the destination devices
// identified in a request to send a message and the devices that are
// actually linked to a destination account.
MultiRecipientMismatchedDevices mismatched_devices = 2 [(tag.reason) = "mismatched_devices"];
// The provided unidentified authorization credential was invalid
errors.FailedUnidentifiedAuthorization failed_unidentified_authorization = 3 [(tag.reason) = "failed_unidentified_authorization"];
}
}
message MismatchedDevices {
// The service identifier to which the devices named in this object are
// linked.
common.ServiceIdentifier service_identifier = 1;
// A list of device IDs that are linked to the destination account, but were
// not included in the collection of messages bound for the destination
// account.
repeated uint32 missing_devices = 2 [(require.each) = {range: {max: 0x7f}}];
// A list of device IDs that were included in the collection of messages bound
// for the destination account, but are not currently linked to the
// destination account.
repeated uint32 extra_devices = 3 [(require.each) = {range: {max: 0x7f}}];
// A list of device IDs that present in the collection of messages bound for
// the destination account and are linked to the destination account, but have
// a different registration ID than the registration ID presented by the
// sender (indicating that the destination device has likely been replaced by
// another device).
repeated uint32 stale_devices = 4 [(require.each) = {range: {max: 0x7f}}];
}
message MultiRecipientMismatchedDevices {
// A list of sets of discrepancies between the destination devices identified
// in a request to send a message and the devices that are actually linked to
// a destination account.
repeated MismatchedDevices mismatched_devices = 1;
}
message ChallengeRequired {
enum ChallengeType {
UNSPECIFIED = 0;
// A challenge that callers can fulfill by completing a captcha.
CAPTCHA = 1;
// A challenge that callers can fulfill by supplying a token delivered via
// push notification.
PUSH_CHALLENGE = 2;
};
// An opaque token identifying this challenge request. Clients must generally
// submit this token when submitting a challenge response.
string token = 1;
// A list of challenge types callers may choose to complete to resolve the
// challenge requirement. May be empty, in which case callers cannot resolve
// the challenge by any means other than waiting.
repeated ChallengeType challenge_options = 2;
// A duration (in seconds) after which the challenge requirement may be
// resolved by simply waiting. May not be set if the challenge cannot be
// resolved by waiting.
optional uint64 retry_after_seconds = 3;
}